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Jok3rs RCT2 Baustelle

Hier kann jeder die Entstehung seines RCT 1 oder RCT 2 Parks oder Pro-Coasters dokumentieren.

Moderator: RCT-World Team

Re: Jok3rs RCT2 Baustelle

Beitragvon Jonny93 » Mi 9. Nov 2011, 18:02

Ich finde das Layout sehr gut, vor allem weil es sehr an das Landscaping angepasst ist. Für die Fahrgäste ist es doch viel interresanter wenn man nahe an Felsen, Bergen oder durch Höhlen vorbei- bzw. durchfährt. Bin mal auf das Theming gespannt.

MfG Jonny93
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Re: Jok3rs RCT2 Baustelle

Beitragvon Jok3r » Di 15. Nov 2011, 10:41

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Re: Jok3rs RCT2 Baustelle

Beitragvon MCI » Di 15. Nov 2011, 11:42

Hm, die Farbe des Gebäudes gefällt mir sehr gut.
Nicht das typische "Afrika-hell-braun".
Über das Gebäude an sich muss ich wohl nicht viel sagen^^
Klein aber fein :mrgreen:
Gruß
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Re: Jok3rs RCT2 Baustelle

Beitragvon Flap » Mi 16. Nov 2011, 00:15

I think the pink building needs another colour to highlight some details.
No it looks quite boring to me.
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Re: Jok3rs RCT2 Baustelle

Beitragvon fuchs » Mi 16. Nov 2011, 09:32

Klasse Gebäude! So klein und versprüht so viel Atmosphäre. Die Farbe finde ich auch sehr gut gewählt.

Ich würde mich aber Flap anschließen, wenn du die "ziegeligen" Wandteile evtl. teilweise in dunklbraun einfärbst könnte das ziemlich gut kommen. Wäre jedenfalls einen Versuch wert. :wink:
Du magst Rollercoaster Tycoon 2, bist aber absoluter Anfänger?

Dann verbessere deine Skills im

Schaut euch mein aktuelles Projekt an:
- Mein erster großer Park mit CSO.
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Re: Jok3rs RCT2 Baustelle

Beitragvon Jok3r » Mo 21. Nov 2011, 20:36

Um mal bisschen Schwung hier rein zu bringen:

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Re: Jok3rs RCT2 Baustelle

Beitragvon Flap » Mo 21. Nov 2011, 22:07

it's still every building is too semi color.
Try to recolor the little details or add some more detailed colors into the pink buildings.
Verry nice atmosphere for the rest. :D

Edit: Put up the wrong word :oops:
Zuletzt geändert von Flap am Mo 21. Nov 2011, 23:14, insgesamt 1-mal geändert.
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Re: Jok3rs RCT2 Baustelle

Beitragvon BigB » Mo 21. Nov 2011, 22:40

Ich find ja alles wunderschön...
....
....Außer dieses ROT
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Re: Jok3rs RCT2 Baustelle

Beitragvon MCI » Mo 21. Nov 2011, 23:18

Ich finde es genau richtig!
Warum mit Knalle-Farben die Details herausheben, wenn es doch so schon passt? :wink:
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Re: Jok3rs RCT2 Baustelle

Beitragvon Flap » Di 22. Nov 2011, 00:21

The buildings have now one color and it gives no effect to me, like oh it's a building with and ugly paint and no effect. When you think of Ride architecture, please take all the points of small details and critisism with you to attract people to every little small piece of your total package and look through the eye of the customer, not through the eye of what you think is beautifull. Same mistake they make on NE every single time too :D

When you do ride engenering, you have to look to your audience and make the experience a lot more fun to highlight details so they will ride it again and again to find out what they have missed.

That's what i trying to mention.
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Re: Jok3rs RCT2 Baustelle

Beitragvon Infest » Di 22. Nov 2011, 23:26

Und genau das ist es, was mir an diesem Bild so gefällt. Es muss nicht immer quietschentchenbunt sein. Schön schlicht auf wenige Farben begrenzt und punktuell Akzente setzen. Viel viel wichtiger ist der gute Umgang mit den Pflanzentexturen, und da bist du jetzt schon Meister von RCTWorld darin.

Die machen nämlich einen Großteil der Atmosphäre eines Parks aus. Für mich sieht da einfach nur klasse aus. Weiter so!
Rollercoaster Tycoon FOREVER!
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Re: Jok3rs RCT2 Baustelle

Beitragvon fuchs » Mi 23. Nov 2011, 10:05

Du magst Rollercoaster Tycoon 2, bist aber absoluter Anfänger?

Dann verbessere deine Skills im

Schaut euch mein aktuelles Projekt an:
- Mein erster großer Park mit CSO.
fuchs
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Re: Jok3rs RCT2 Baustelle

Beitragvon Flap » Mi 23. Nov 2011, 11:32

When Playing, you still do that in a sort kind of way :wink:

The main point is that the buildings looks so bored when they have only one color.
You could brind with 2 coloured or 3 colored buildings more attitude and experience to the buildings.
and the're nicer to look at then a blcok of colour where the thought is you just throw a bucket of paint through the walls and that's it. I don't think that's what you want right?
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Re: Jok3rs RCT2 Baustelle

Beitragvon Jok3r » Mi 23. Nov 2011, 11:47

Sorry Flap but I don't see the point why I should add more colours. This is an African area and so many colors aren't really typical for an area like that. If I look at your reaction at NE and your Indiana Jones building I can't understand why this should look boring. There are a lot of details on every building and the "blocky" style is typical, too. You have justified the use of one color at your Indiana Jones Coaster with the African theming, so why shouldn't I do this, too? Everyone else likes the atmosphere in this screen, so I won't change the colors.

If you compare my work with the Deep in Africa area at Phantasialand you will see that they also don't use lots of colors.

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Re: Jok3rs RCT2 Baustelle

Beitragvon Flap » Mi 23. Nov 2011, 23:06

@Joker i meant you could recolor the bricks into brown parts or use some accents.
Not make it looks like a rainbow. That's ugly too.
There's such a bored building in a great Atmosphere i only think the pink building is bored.
The other parts are quite nice work.
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